Set in a dystopian world where society and law have all but abandoned ship, Rage 2 plonks gamers on a desolate earth where 80% of the population have been wiped out by an asteroid. A big theme with Rage 2 is the freedom of the open world, with the promise of being able to "go anywhere, shoot anything, and explode everything". Avalanche is bringing its expertise as a developer of open world games like Just Cause, while id Software will be providing the gunplay it has perfected over the past three decades. As a ranger named Walker, the player seeks payback after their home is taken and they're left for dead.
That "perfect mix" Bethesda describes is the two studios behind Rage 2.
The first "Rage" released in October 2011 on PC, PlayStation 3, and Xbox 360.
Russian Federation considers Armenia a close partner and ally, - Putin
He also expressed his hope that the recent growth of over 25 per cent in trade turnover between the two countries would continue to grow.
With the game developed by Id Software along with Avalanche Studios, it's safe to say that it will have an approach different from the first game. Vehicles too are a big focus, as is auto combat.
"You're going to need a way of getting around this huge world, but luckily for you, Rage 2 has a collection of wasteland-ready vehicles". Bethesda marketing VP Pete Hines tweeted that this year's E3 showcase "m$3 ight be our longest E3 Showcase ever", so expect Rage 2 to play a major role in the presentation.
You'll be using your new-found wheels to race around a "vast and varied landscape", which includes climes like swamps, jungles and deserts. Think of it as a sequel to Doom's glory kill system - where you previously received "just" health and ammo, Overdrive also amps your guns' abilities and increases the chances of better rewards from fallen enemies.
Fight against ferocious factions for control of the wasteland, each featuring a rogue's gallery of madmen, mutants, and monsters hungry for blood.